Minors within HBO-ICT bachelor education XR Design

XR Design

By means of this minor, students are given an oppertunity to get hands-on experience with the broad area of Virtual Reality.

The minor covers technology aspects (3D graphics, visualisation, IO-devices/systems), human aspects (behavior, presence, illusion) and design aspects (content, interaction, animation).

"There is a great scope of developments in the human applications field. More than just visualisation techniques, we aim to organise sessions on how one can train professionals, how ergonomics can be tested, how applications can influence the human brain." Martijn Lamers – lecturer
Content
  • To understand the technologies, underlying principles, potential, and limits of VR,
  • To examine the computer hardware and software technologies that are used to build VR environments,
  • To get hands on experience with 3D graphics techniques (modelli​ng and programming) and issues,
  • To investigate the human factor issues in virtual environment,
  • To learn about immersive, 3D human natural interaction techniques and issues,
  • To investigate state of the art Virtual Reality concept and technologies,
  • To gain practical experience in designing, implementing, and evaluating a virtual environment.

The project assignments are real questions from a company or organisation and these companies actively participate in the project.

More info

For more information contact the minor coordinator:
Bernd-Jan Witkamp | bj.witkamp@fontys.nl